package { import flash.display.Sprite; import skins.Aqua.*; public class Aqua extends Sprite { public var buttonSkin: Class = skins.Aqua.ButtonSkin; public var accordionButtonSkin: Class = skins.Aqua.AccordionButton; public var verticalScrollSkin: Class = skins.Aqua.VScroll; public var verticalScrollArrowSkin: Class = skins.Aqua.VScrollArrowDown; public var comboBoxSkin: Class = skins.Aqua.ComboSkin; public var titleWindowCloseSkin: Class = skins.Aqua.TitleWindowCloseButton; public var tabSkin: Class = skins.Aqua.TabBar; public var privateChatRestoreButtonSkin: Class = skins.Aqua.PrivateChatRestoreButtonSkin; public var avtSkin: Class = skins.Aqua.avtSkin; } }